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- on exitFrame
- global hand, nugim, self, mayu
- if hand = 1 then
- set nugim to nugim - 1
- if mayu < 5 then
- play frame "mmov"
- else
- play frame "mlmov"
- end if
- end if
- if hand = 2 then
- set the visible of sprite 26 to 1
- go("mayu")
- end if
- if hand = 3 then
- set self to self - 1
- end if
- go("mayu")
- end
-